An orbit you found once is worth keeping. This lesson saves views as named angles and comes back to them.
Compose a view
In the 3D view, drag to orbit, Shift-drag or right-drag to pan, scroll to zoom. Reset the camera in the corner returns to the home framing if you lose the site.
Focus point makes orbiting precise: click the button, click a point in the view — the terrace, say — and the camera now orbits and zooms around that point rather than the middle of the site. Click the button again to clear it.
Save an angle
- Above the 3D view is a row of tabs. Click + to save the current view as a new angle.
- Type a name — From the house, Down the slope — and press Enter. Double-click a tab to rename it later.
- Orbit away, then click the tab: the view flies back to it.
When you have moved the view since applying an angle, an update button lights up on its tab; click it to overwrite that angle with the current framing. The delete button removes one.
Angles are saved with the model, so whoever opens it finds the same shots.
Save a still
Save this view as a PNG image in the 3D view's corner downloads the frame as you see it. The plan has the same button for a drawing.
Lighting and quality
The cog beside them turns shadows on and sets quality. High quality with shadows is the one for a still; low is fine while orbiting on a laptop.
Next
Render photorealistically — turn an angle into a photograph.